caroline should be reading

caroline's 2024 media roundup

Some lists of the stuff I read, watched, and played in 2024.

Read

This year, I read 46 books. Here are the ones I liked most:

  • A Psalm for the Wild-Built, Becky Chambers: A cute, cozy story about a tea monk who befriends a robot. Dredged up my conflicted feelings about techno-optimism vs. techno-pessimism.

  • Lonely Castle in the Mirror, Mizuki Tsujimura, trans. Philip Gabriel: A sweet Ghibli-esque mystery about a group of lonely kids who meet each other in a magic castle.

  • Obfuscation: A User's Guide for Privacy and Protest, Finn Brunton: An interesting look at the practices and ethics of data obfuscation and data privacy. I like that there’s lots of examples.

  • Monstrous Regiment, Terry Pratchett: My first Discworld book. A humorous commentary on misogyny, although a little excessively long.

  • Nights at the Circus, Angela Carter: Carter writes such rich, vivid prose that I’d read her grocery lists. Enjoyed the Manic Pixie Dream Girl deconstruction (featuring a protagonist with actual wings!).

  • Hench, Natalie Walschots: Hilarious superhero workplace comedy about being an NPC temp for supervillains. Relatable to anyone who’s ever felt stuck in a job they hated.

  • The Unpassing, Chia-Chia Lin: A heartwrenching story about grief and moving on, centered on a Taiwanese-American family in the Alaskan wilderness.

  • Penance, Eliza Clarke: It’s about murderous teenage girls obsessed with true crime and Tumblr.

  • Those Who Leave and Those Who Stay (Neapolitan Novel #3), Elena Ferrante, trans. Ann Goldstein: Every Neapolitan novel makes me progressively more insane about Elena and Lila. I’m excited to read the final novel in the quartet, but braced for devastation.

  • User Friendly, Cliff Kuang: A history and exploration of how human-centered design came to be. It’s targeted at people who have no idea what UX design is, but as a UX designer, I like that it’s thoroughly researched, written in simple and accessible language, and has lots of compelling stories (the quality of writing in most tech books I’ve read is quite poor).

  • Hangsaman, Shirley Jackson: Teenage girl from a dysfunctional family has a hard time adjusting to college. No one writes neurotic women like Shirley Jackson.

  • Fingersmith, Sarah Waters: The first half of this was a slog, but I’m glad I pushed through. Some of the weirder lesbians I’ve read. This book inspired the film The Handmaiden.

  • Paradise Rot, Jenny Hval, trans. Marjam Idriss: A short fever dream of a novel about a girl going off to college and having a weird homoerotic friendship with her roommate.

  • The Lonely City, Olivia Laing: Essays about different artists and their loneliness in New York, written while Laing themselves was lonely living in New York. Loneliness has a lot of cultural stigma attached to it (unnecessarily so, IMO), so I liked Laing’s levelheaded examination of it.

  • Love in the Big City, Sang-Young Park, trans. Anton Hur: The life of a dysfunctional gay 30-something in Seoul. Both funny and sad.

  • The Yiddish Policemen's Union, Michael Chabon: In an alternate history where Jewish people settled in Alaska post-WWII, a detective investigates a mysterious murder. Great attention to worldbuilding and clear inspiration for Disco Elysium. One of the most Jewish books I’ve ever read.

  • Blockchain Chicken Farm, Xiaowei Wang: Essays about technology and its impact on the Chinese countryside. Much of it sounds fascinatingly dystopian and/or cyberpunk, although I was relieved it doesn’t have a particularly Orientalizing gaze. Moved me more than I expected, as my dad is a tech worker from the Chinese countryside.

  • The Rings of Saturn, W. G. Sebald, trans. Michael Hulse: Professor wanders through English countryside contemplating random historical / literary / cultural anecdotes, which I think is great.

  • Radiance, Catherynne M. Valente: Alternate history space opera mystery about the disappearance of a documentary filmmaker. Extravagant prose and worldbuilding. Probably has every genre in this somehow.

  • How Far the Light Reaches, Sabrina Imbler: Essays on marine creatures and the author’s experiences as a queer biracial Chinese-American. Lots of cool ocean science facts.

  • Jawbone, Monica Ojeda, trans. Sarah Booker: Teenage girls start a cult at their private school in Ecuador. (Latin America seems to be having a fantastic horror renaissance right now!) If you liked Penance, you’ll like this one.

  • Beloved, Toni Morrison: What could I possibly say about Beloved that hasn’t been said? Toni Morrison deserves every accolade she’s received and more.

  • The Possessed: Adventures With Russian Books and the People Who Read Them, Elif Batuman: Essays on her experiences as a PhD student in Russian literature. Like her novel The Idiot, it’s excellent, witty, (even more) replete with literary references, and filled with interesting anecdotes about colorful characters.

Watched

I really don’t watch stuff much. When I do, it’s because my partner says, “Hey, [x] just came out, want to watch it?” Anyway, here’s what I remember watching this year:

  • Arcane (season 2): Jinx lives in my head rent-free. I see a blue-haired girl With Problems and I’m instantly obsessed.

  • Frieren: The art is very pretty and I really enjoy Frieren as a character.

Played

Here’s all the games I played. I like good art and strong narratives. I do not like combat, grinding, or unforgiving death mechanics.

  • Spiritfarer: Lives up to the hype and more. It’s amazing how much story and gameplay is packed into this. It contains multitudes.

  • Dredge: Great art, great atmosphere. You’d probably be into this if you like Jeff VanderMeer’s Annihilation.

  • Papers, Please: Somehow makes admin work both oppressive and enjoyable. A simple game with complex social messaging. Play with a mouse.

  • Unpacking: Short, sweet, and satisfying game about the experience of unpacking your belongings. In a time where everything is increasingly going digital, I appreciate the emphasis on physical objects and spaces.

  • Donut County: Possibly the silliest game I’ve ever played. You’re a raccoon that makes huge holes in the ground in order to swallow things up and add to your trash empire. Hilarious cartoon physics and sound effects.

  • A Short Hike: Short, cute coming-of-age game about a bird journeying up a mountain.

  • What Remains of Edith Finch: I love media where the house is a character. Need to finish playing this, but I’m enjoying the unfolding of the Finches’ story so far.

  • Death and Taxes: Still playing this one. Great art and hilarious dialogue, though the gameplay itself isn’t complex enough to be that interesting.

  • Monument Valley 3: Having been a big fan of MV 1 and 2, I’m really impressed by the creative risk and art direction this game takes. This It’s Nice That article is a good read about that.

Happy holidays, and see you all in 2025!

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